Gamification without limits: turn your classes into meaningful learning experiences. Society & Technology, [S. l.], v. 8, p. 1094–1106, 2025. DOI: 10.51247/st.v8iS3.44. Disponível em: https://institutojubones.edu.ec/ojs/index.php/societec/article/view/44. Acesso em: 23 jun. 2026.